I put all the requests for video material threads together for easier searching.
My 1 cent is that if you are a photographer and somewhat of a film buff, you are already halfway there since the eye and the ability to understand the shot is about 40% of the way. Understanding the camera/lens and its limitations/idiosyncrasies is also vital. The technical aspects like NLE and post production is probably the most daunting part since it can be endless.
I personally don't see the point of instructional DVDs but that's individual thing. They tend to be definitive in how things are done and it limits a person. I tend to reverse engineer for a more in depth look. So I'll throw in a few basic suggestions on how to start research.
1. If you are staying consumer/prosumer, the formats you will need to know (for this month anyhow) are XDCAM EX, HDV, AVCHD, H264, DVCPRO HD. Understand the pros and cons of these formats and the cameras that use them. Each format has limitations and strengths.
2. Camera choice is dependent on budget and the type of shooting you want to do. Right now there's a camera for everyone but not necessarily a housing. The underwater world has always been Sonycentric because of lanc and their popularity. Low end cameras change annually and mid to high end perhaps bi-annually. Sensor choice between CMOS and CCD is important for the type of shooting you do. Find out about a sensor's strengths and weaknesses and how it'll affect you.
3. Editing packages are based on your computer platform and how deep you want to involve yourself in post. There are free programs for basic editing (splicing different clips together and throwing in a few text here and there). Once you start into color correction, you have to look at complete packages like Apple's FinalCut, Adobe CS4 production, Sony's Vegas, Avid Media Composer, Pinnacle and of course Wagsy's favorite Edius. Each package has limitations so it's best to check if your camera's codec is supported and how it is supported. For eg, the Canon 5D2 H264 presently is limited to 16-235 RGB signal due to Apple's handling of the H264 codec. Then you have to consider if the NLE package has native support or requires transcoding to an intermediate codec. Transcoding to an intermediate codec is usually a step to protect the content from being overly compressed. Examples of intermediate codecs are Apple's ProRes, Avid's DNxHD and Ediu's Canopus HQ.
Of course, after you decide on the software and camera, you have to find out about the housing and how versatile it is to your needs. Optics, vital controls (a great picture requires more than just aperture and shutter speed controls) and handling are all important. Only after housing research can you decide on a camera that fits it. Confused yet? 
At every level, budget plays heavily into the decision process. Freddie Mac is already in trouble so don't join in 