Hi Eric and all,
This subject of "stereo base" is, as Kim says, complicated and much debated. Here is a link to one of the best sources for formulas and calculators. http://nzphoto.tripod.com/stereo/3dtake/fbercowitz.htm#vase.
When using any of these formulas, you do have to take into account the effect of the housing port and water interface, but it's not hard. Just calculate your underwater field of view (effective focal length) and plug that focal length into the selected formula.
My underwater stereo SLR, which I don't think I brought with me to Wakatobi when you and I dove there in 2003, uses Rebikoff corrector lenses that provide the same angle of view in water as in air and completely optically correct for all plane port abberations and distortions. This. of course, makes the stereo base calculations simple.
I don't have any images from my SLR on my website, but there are (old) examples of 3D macro and close images. undersea3d.com. The stereo base used in these particular images vary from 4mm to 22mm. My SLR rig is setup with a 72mm base and 40mm lenses (also 40mm in water).
For anyone wanting to dip into UW stereo inexpensively, and not needing professional quality results, you can get fair images and learn an awful lot with the new Fuji W-1 digital stereo camera. By the way, the reason the W-1 stereo base is large (77mm) is to make the images look decent with the rather narrow viewing angle of the built in stereo viewscreen on the rear of the camera. When viewed in wider angle viewers or projected in stereo, the images will appear to have more depth than on the camera screen, and thus can be hyper.
Like Kim, I am also finally going digital for UW 3D. Only about a decade behind everyone else!
Take care,
Mark Blum
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Kim -
I'm also interested the separation distance between lenses (and what has worked best for you). I've tried shooting topside with dual SLRs and have had problems because the separation of lenses is so great -- around 5" is the closest I can get them, that that is shooting both vertically. They are even further apart when shooting horizontally.